Docs

What Bloodline is

Bloodline is a launchpad for sequels to OG coins. Every coin launched here is a sequel to one OG, and its bonding curve is priced in that OG instead of SOL. A $WIF sequel trades against $WIF, a $BOME sequel against $BOME, and so on.

Two things follow from that. Buying any sequel buys its OG first, so every hot sequel is buy pressure on its OG. And the trading fee is collected in the OG, where most of Bloodline’s share of it is burned, so every trade shrinks the OG’s supply.

The curves run on Meteora’s Dynamic Bonding Curve. Bloodline has no program of its own: it builds transactions, your wallet signs them, and the coins, curves and pools are Meteora’s.

Buying and selling

A sequel has no SOL pool. Buying one with SOL takes two swaps, which your wallet approves together:

  1. SOL → OG, through Jupiter at the best route it finds.
  2. OG → sequel, on the sequel’s Meteora curve, spending exactly what step one is guaranteed to return.

Already hold the OG? Pay with it directly and it’s one swap. Selling runs the other way: sequel → OG, then OG → SOL, or stop at the OG and keep it.

Every swap is quoted just before you sign and sent with a minimum out of the quote less 3%. If the price moves past that, the swap fails and nothing is spent. If step one lands and step two doesn’t, you simply hold the OG it bought.

Fees

Every buy and sell pays a 1% fee, collected in the OG. It splits like this:

Goes toShare of the feeShare of the trade
Burned from the OG’s supply40%0.40%
The sequel’s creator24%0.24%
Bloodline16%0.16%
Meteora (protocol fee)20%0.20%

Launching costs a flat 0.02 SOL, Meteora’s pool creation fee. Jupiter’s hop and Solana’s network fees are on top, as they are anywhere.

A $100 buy pays $1 in fees: 40¢ of $WIF is burned, 24¢ goes to the creator, 16¢ to Bloodline and 20¢ to Meteora.

Creators claim their share from their coin’s page: connect the wallet that launched it and a Claim button shows what’s waiting, in the OG. It goes straight to that wallet and never passes through Bloodline.

Burns

Meteora holds each sequel’s fees until they’re claimed. Every ten minutes Bloodline’s burner checks every sequel, and once its waiting share is worth at least $1 it claims it, burns five sevenths of it (the 0.40% above) and sends the rest to Bloodline’s fee receiver, all in one transaction. Fees are never claimed without being burned, and the burner never holds them.

Burns are real Token Program burns: the OG’s total supply goes down by exactly that amount. Every burn is listed on the Burns page with its transaction.

Curve and graduation

Each OG has its own Meteora config. Sequels open at about 30 SOL of market cap and graduate at about 420 SOL, measured at the OG’s price on the day its config was made. The curve is stored in OG tokens, so if the OG moons, graduating costs more in SOL; if it dumps, less.

$POPCAT has 9 decimals and a high price per SOL, which runs past what Meteora’s curve math can hold at full size, so its sequels use a smaller curve. The exact size of each is listed under The OGs.

At graduation the sequel moves to a Meteora DAMM v2 pool paired with its OG. All of its liquidity is locked for good, half to Bloodline and half to the creator, with no way to withdraw it.

Locked liquidity still earns the pool’s 1% fee, paid in the OG. Bloodline’s half goes through the burner like curve fees: claimed once it’s worth $1, with five sevenths burned in the same transaction. The creator’s half is theirs, claimable on meteora.ag from the wallet that launched the coin.

The OGs

Every OG is a standard Solana token with no mint or freeze authority: nobody can print more of it or freeze the pools.

OGMintDecimalsCurveMeteora config

$BLOOD

Bloodline’s coin launches on pump.fun with 1,000,000,000 supply, all on the curve. Once it’s live, Bloodline’s 0.16% cut of every sequel trade and the spare SOL from launch fees are swapped into $BLOOD and burned every ten minutes, and $BLOOD joins the OGs, so sequels to it burn 0.56% of every trade straight from its supply. Numbers and every $BLOOD burn are on the $BLOOD page.

Rules

RuleValue
Supply of every sequel1,000,000,000, fixed (no mint authority)
Name / tickerUp to 32 characters / 1 to 10 letters or numbers
DescriptionUp to 500 characters
PicturePNG, JPEG, WebP or GIF, under 4 MB
First buy at launchUp to 50 SOL
One buy with SOLUp to 100 SOL
Slippage3% per swap

Verify

Everything below is read live. Open any of it on an explorer.

Public API

Read-only JSON, no key, and callable from any site. Base URL: https://bloodline. Responses are cached for a few seconds at the edge.

GET/api/v1/hosts

Every OG: price, market cap, on-chain supply, how much of it sequels have burned, and how many sequels it has.

GET/api/v1/coins

Sequels, newest first. Also returns near: the four closest to graduating.

hostOnly sequels to this OG, e.g. WIF
sortnew, top (market cap), active (24h volume) or grad (graduated)
qA name, ticker or full address
limitUp to 120 (default 60)
GET/api/v1/coins/{mint}

One sequel: its OG, market cap in USD and in OG tokens, curve progress, 24h change and links.

GET/api/v1/coins/{mint}/trades

Every trade on a sequel’s curve as [time ms, price in OG tokens, OG tokens traded, 1 buy / 0 sell], plus hostUsd to turn prices into dollars.

GET/api/v1/burns

Burned totals per OG, and the latest 200 burns with their transactions.

GET/api/v1/token

$BLOOD: price, market cap, supply, how much is burned and by what, and its latest burns. Until launch, live is false.

GET/api/v1/info

The addresses under Verify, every OG’s config, and the fee and curve settings.